Multiplayer games
for the web platform
Vuoro Design is Joni Korpi making games on the web using
HTML, CSS, JS, shaders, and responsive design.
Working on
Untitled Tactics RPG —
A game about the triumphs and troubles of collaboration. Not done just yet, but coming soon.
Untitled Roguelike —
Prototype attempting to combine turn-based movement and adventuring towards the horizon.
Valtameri —
Prototype about sailing a ponderous ship, while trying to leave enough time for sci-fi tactics.
Valtakunta —
Prototype side-scrolling riding game where the background does more than parallax.
Core pillars
- Use the web platform
- The game should feel like it belongs on the web, rather than being embedded there.
- As multiplayer as possible
- The more players I manage to get to share a world, the happier I’ll be.
- Players impact the world
- Player actions should keep the game world in continous flux, and its state should both affect and motivate gameplay.
- Expressive traversal mechanics
- Moving slow, moving fast, hiding, crashing, tumbling…. Navigating the game world should be a series of challenges and decisions.
- Hidden information and input randomness
- Fewer dice rolls. More stealth, line of sight, guesstimation, vague maps, and changing conditions.